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Showing posts with the label Week 11

Tech task - Fake twitter tweet

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  I used Simiator  to make this fake twitter tweet

Project Progress - Alpha and Beta testing refinement

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  For this weeks project task I continued working on my 2d platformer game.                                                                                                    Image by me      This week I made more  progress on my 2d game,  I was finally able to get the camera to follow the avatar as it moves along the ground, I added some animations to the avatar when it jumps and when it falls down. And I have created moving platforms. I also added a background for the game and I plan on changing it  so it can fit the adventure theme.  I  have enjoyed the process of making the game so far Everything was working so far until I made I started to to make ...

Twitter List

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  Link to twitter list:  Game Development  I created this list because  this module is partially about games, and thought people might be interested in them. I found the accounts by looking up the word "game"  in the twitter search bar. This is my first time making a twitter list  I don't really use twitter that much.

Game Testing

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  This week’s reading was about game playtesting, playtesting is a process where a game designer tests their game for bugs and design flaws before releasing it. I read some articles on playtesting to know more about it. And I will be giving my thoughts on them in this blog.     Image source: FutureGames The first article was “Seven Different Types of game Testing Techniques” the article talks about how important game testing is and gives 7 detailed techniques, I think this articles information is a good guide on what to do or what not to do when wanting to make a playable version of your game. For example, it has a list of some major risks in game testing: If the game doesn’t create a compelling experience for the niche audience If the fun factor missing in the games The game doesn’t include a player-centric design If the Game is not unique, fast-paced, or competitive The gaming app fails because of broken features, poor video, technical ...