Unity tutorial 06
Image by me This week’s unity task was quite heavy code based, But I learned a lot of new things like giving ruby health and making game objects to take the health away. And I also learned how to use a trigger which is a type of collider which allows ruby to collect strawberries to give her health. I also learned to make a moving enemy that takes life of ruby if they collide. I enjoyed making the code that took health from ruby and the code that gave ruby health, it was interesting to learn more health physics in unity 2d. I also enjoyed that th...