Unity tutorial 06
Image by me
This week’s
unity task was quite heavy code based, But I learned a lot of new things like
giving ruby health and making game objects to take the health away. And I also
learned how to use a trigger which is a type of collider which allows ruby to
collect strawberries to give her health. I also learned to make a moving enemy that takes life of ruby if they collide.
I enjoyed making
the code that took health from ruby and the code that gave ruby health, it was interesting
to learn more health physics in unity 2d. I also enjoyed that the tutorial was
easy to follow, and I was able to learn a lot from it.
I look
forward to keeping on working on Ruby’s 2d adventure and learning more about 2d
in unity to help me when I start to make my own 2d game.
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