Unity tutorial 06

 

                                                                                    Image by me 


This week’s unity task was quite heavy code based, But I learned a lot of new things like giving ruby health and making game objects to take the health away. And I also learned how to use a trigger which is a type of collider which allows ruby to collect strawberries to give her health. I  also learned to make a  moving enemy that takes life of ruby if they collide.

 

I enjoyed making the code that took health from ruby and the code that gave ruby health, it was interesting to learn more health physics in unity 2d. I also enjoyed that the tutorial was easy to follow, and I was able to learn a lot from it.

 

I look forward to keeping on working on Ruby’s 2d adventure and learning more about 2d in unity to help me when I start to make my own 2d game.

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